Sub-Pixel sampling behavior fixes


Addressed an issue where texel-centers were considered to be at (0,0) rather than (0.5, 0.5), causing a sub-pixel blur to occur through-out the mapped texture.

Thanks for pointing this out Fubax!

Files

PixMap.plugin.zip 16 kB
2 days ago
PixMap.aex 25 kB
2 days ago

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