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Devlog
Sub-Pixel sampling behavior fixes
January 31, 2025
by
Wunkolo
1
Addressed an issue where texel-centers were considered to be at (0,0) rather than (0.5, 0.5), causing a sub-pixel blur to occur through-out the mapped texture. Thanks for pointing this out Fubax!...
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B.Map compatibility
December 02, 2024
by
Wunkolo
1
This change moves the "pivot" of rotation and scale operations to be at the center of the texture space (0.5, 0.5) rather than at the origin(0.0, 0.0). This matchs PixMap's transform behavior to be th...
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Bug fixes
November 26, 2024
by
Wunkolo
#bugfix
Been a while! Just wanted to get some bug fixes and tweaks in for this plugin. This gets things in better parity with some things I learned while implementing B.Map ! * Fix sub-pixel sampling offsets...
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SmartFX Update(32-bit color)
June 18, 2017
by
Wunkolo
2
PixMap has been updated to the newer SmartFX API to allow for even more efficient and optimized rendering. PixMap now also supports 32-bit floating point colors ! Now your UV maps and resulting images...
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