Addressed an issue where texel-centers were considered to be at (0,0) rather than (0.5, 0.5), causing a sub-pixel blur to occur through-out the mapped texture...
This change moves the "pivot" of rotation and scale operations to be at the center of the texture space (0.5, 0.5) rather than at the origin(0.0, 0.0). This mat...
Been a while! Just wanted to get some bug fixes and tweaks in for this plugin. This gets things in better parity with some things I learned while implementing B...
PixMap has been updated to the newer SmartFX API to allow for even more efficient and optimized rendering. PixMap now also supports 32-bit floating point colors...